Source Maps
Parcel utilizes the @parcel/source-maps
package for processing source maps to ensure performance and reliability when manipulating source maps across plugins and Parcel's core. This library has been written from the ground up in Rust, and gave us a 20x performance improvement over the previous JavaScript-based implementation. This improvement in performance is mainly due to optimizations in the data structures and the way in which we cache source maps.
How to use the library
#To use @parcel/source-maps
, create an instance of the exported SourceMap
class, on which you can call various functions to add and edit source mappings. A projectRoot
directory path should be passed as an argument. All paths within the source map are converted to be relative to this.
Below is an example covering all ways of adding mappings to a SourceMap
instance:
import SourceMap from '@parcel/source-map';
let sourcemap = new SourceMap(projectRoot);
// Each function that adds mappings has optional offset arguments.
// These can be used to offset the generated mappings by a certain amount.
let lineOffset = 0;
let columnOffset = 0;
// Add indexed mappings
// These are mappings that can sometimes be extracted from a library even before they get converted into VLQ Mappings
sourcemap.addIndexedMappings(
[
{
generated: {
// line index starts at 1
line: 1,
// column index starts at 0
column: 4,
},
original: {
// line index starts at 1
line: 1,
// column index starts at 0
column: 4,
},
source: "index.js",
// Name is optional
name: "A",
},
],
lineOffset,
columnOffset
);
// Add vlq mappings. This is what would be outputted into a vlq encoded source map
sourcemap.addVLQMap(
{
file: "min.js",
names: ["bar", "baz", "n"],
sources: ["one.js", "two.js"],
sourceRoot: "/the/root",
mappings:
"CAAC,IAAI,IAAM,SAAUA,GAClB,OAAOC,IAAID;CCDb,IAAI,IAAM,SAAUE,GAClB,OAAOA",
},
lineOffset,
columnOffset
);
// Source maps can be serialized to buffers, which is what we use for caching in Parcel.
// You can instantiate a SourceMap with these buffer values by passing it to the constructor
let map = new SourceMap(projectRoot, mapBuffer);
// You can also add a buffer to an existing source map using the addBuffer method.
sourcemap.addBuffer(originalMapBuffer, lineOffset);
// One SourceMap object may be added to another using the addSourceMap method.
sourcemap.addSourceMap(map, lineOffset);
Transformations/Manipulations
#If your plugin does any code manipulations, you should ensure that it creates correct mappings to the original source code to guarantee that we still end up creating an accurate source map at the end of the bundling process. You are expected to return a SourceMap
instance at the end of a transform in a Transformer plugin.
We also provide the source map from the previous transform to ensure you map to the original source code and not just the output of the previous transform. If a compiler doesn't have a way to pass in an input source map, you can use the extends
method of a SourceMap
to map the original mappings to the compiled ones.
The asset
value that gets passed in the parse
, transform
and generate
functions of a transformer plugin contains a function called getMap()
and getMapBuffer()
. These functions can be used to get a SourceMap instance (getMap()
) and the cached SourceMap Buffer (getMapBuffer()
).
You are free to manipulate the source map at any of these steps in the transformer as long as you ensure the source map that gets returned in generate
maps to the original sourcefile correctly.
Below is an example on how to manipulate sourcemaps in a transformer plugin:
import {Transformer} from '@parcel/plugin';
import SourceMap from '@parcel/source-map';
export default new Transformer({
// ...
async generate({asset, ast, resolve, options}) {
let compilationResult = someCompiler(await asset.getAST());
let map = null;
if (compilationResult.map) {
// If the compilationResult returned a map we convert
// it to a Parcel SourceMap instance.
map = new SourceMap(options.projectRoot);
// The compiler returned a full, encoded sourcemap with vlq mappings.
// Some compilers might have the possibility of returning
// indexedMappings which might improve performance (like Babel does).
// In general, every compiler is able to return rawMappings, so
// it's always a safe bet to use this.
map.addVLQMap(compilationResult.map);
// We get the original source map from the asset to extend our mappings
// on top of it. This ensures we are mapping to the original source
// instead of the previous transformation.
let originalMap = await asset.getMap();
if (originalMap) {
// The `extends` function uses the provided map to remap the original
// source positions of the map it is called on. In this case, the
// original source positions of `map` get remapped to the positions
// in `originalMap`.
map.extends(originalMap);
}
}
return {
code: compilationResult.code,
map,
};
},
});
If your compiler supports the option to pass in an existing sourcemap, this may result in more accurate sourcemaps than using the method in the previous example.
An example of how this would work:
import {Transformer} from '@parcel/plugin';
import SourceMap from '@parcel/source-map';
export default new Transformer({
// ...
async generate({asset, ast, resolve, options}) {
// Get the original map from the asset.
let originalMap = await asset.getMap();
let compilationResult = someCompiler(await asset.getAST(), {
// Pass the VLQ encoded version of the originalMap to the compiler.
originalMap: originalMap.toVLQ(),
});
// In this case the compiler is responsible for mapping to the original
// positions provided in the originalMap, so we can just convert it to
// a Parcel SourceMap and return it.
let map = new SourceMap(options.projectRoot);
if (compilationResult.map) {
map.addVLQMap(compilationResult.map);
}
return {
code: compilationResult.code,
map,
};
},
});
Concatenating sourcemaps in Packagers
#If you're writing a custom packager, it's your responsibility to concatenate the source maps of all the assets while packaging. This is done by creating a new SourceMap
instance and adding new mappings to it using the addSourceMap(map, lineOffset)
function. lineOffset
should be equal to the line index at which the asset output starts.
Below is an example of how to do this:
import {Packager} from '@parcel/plugin';
import SourceMap from '@parcel/source-map';
export default new Packager({
async package({bundle, options}) {
// Read content and source maps for each asset in the bundle.
let promises = [];
bundle.traverseAssets(asset => {
promises.push(Promise.all([
asset.getCode(),
asset.getMap()
]);
});
let results = await Promise.all(promises);
// Instantiate a string to hold the bundle contents, and
// a SourceMap to hold the combined bundle source map.
let contents = '';
let map = new SourceMap(options.projectRoot);
let lineOffset = 0;
// Add the contents of each asset.
for (let [code, map] of assets) {
contents += code + '\n';
// Add the source map if the asset has one, and offset
// it by the number of lines in the bundle so far.
if (map) {
map.addSourceMap(map, lineOffset);
}
// Add the number of lines in this asset.
lineOffset += countLines(code) + 1;
}
// Return the contents and map.
return {contents, map};
},
});
Concatenating ASTs
#If you're concatenating ASTs instead of source contents you already have the source mappings embedded into the AST, which you can use to generate the final source map. However, you must ensure that those mappings stay intact while editing the AST nodes. Sometimes this can be quite challenging if you're doing a lot of modifications.
An example of how this works:
import {Packager} from '@parcel/plugin';
import SourceMap from '@parcel/source-map';
export default new Packager({
async package({bundle, options}) {
// Do the AST concatenation and return the compiled result
let compilationResult = concatAndCompile(bundle);
// Create the final packaged sourcemap
let map = new SourceMap(options.projectRoot);
if (compilationResult.map) {
map.addVLQMap(compilationResult.map);
}
// Return the compiled code and map
return {
code: compilationResult.code,
map,
};
},
});
Postprocessing source maps in optimizers
#Using source maps in optimizers is identical to how you use it in transformers. You get one file as input and are expected to return that same file as output, but optimized.
The only difference with optimizers is that the map is not provided as part of an asset but rather as a separate parameter/option, as you can see in the code snippet below. As always, the map is an instance of the SourceMap
class.
import {Optimizer} from '@parcel/plugin';
export default new Optimizer({
// The contents and map are passed separately
async optimize({bundle, contents, map}) {
return {contents, map};
}
});
Diagnosing issues
#If you encounter incorrect mappings and want to debug these, we have built tools that can help you diagnose these issues. By running the @parcel/reporter-sourcemap-visualiser
reporter, Parcel creates a sourcemap-info.json
file with all the necessary information to visualize all the mappings and source content.
To enable it, use the --reporter
option, or add it to your .parcelrc
.
parcel build src/index.js --reporter @parcel/reporter-sourcemap-visualizer
After the reporter has created the sourcemap-info.json
file, you can upload it to the sourcemap visualizer.
API
#SourceMap source-map/src/SourceMap.js:8
interface SourceMap {
constructor(projectRoot: string, buffer?: Buffer): void,
Construct a SourceMap instance
projectRoot
: root directory of the project, this is to ensure all source paths are relative to this path
libraryVersion(): string,
static generateEmptyMap(v: GenerateEmptyMapOptions): SourceMap,
Generates an empty map from the provided fileName and sourceContent
sourceName
: path of the source filesourceContent
: content of the source filelineOffset
: an offset that gets added to the sourceLine index of each mapping
addEmptyMap(sourceName: string, sourceContent: string, lineOffset: number): SourceMap,
Generates an empty map from the provided fileName and sourceContent
sourceName
: path of the source filesourceContent
: content of the source filelineOffset
: an offset that gets added to the sourceLine index of each mapping
addVLQMap(map: VLQMap, lineOffset: number, columnOffset: number): SourceMap,
Appends raw VLQ mappings to the sourcemaps
addSourceMap(sourcemap: SourceMap, lineOffset: number): SourceMap,
Appends another sourcemap instance to this sourcemap
buffer
: the sourcemap buffer that should get appended to this sourcemaplineOffset
: an offset that gets added to the sourceLine index of each mapping
addBuffer(buffer: Buffer, lineOffset: number): SourceMap,
Appends a buffer to this sourcemap Note: The buffer should be generated by this library
Params:buffer
: the sourcemap buffer that should get appended to this sourcemaplineOffset
: an offset that gets added to the sourceLine index of each mapping
addIndexedMapping(mapping: IndexedMapping<string>, lineOffset?: number, columnOffset?: number): void,
Appends a Mapping object to this sourcemap Note: line numbers start at 1 due to mozilla's source-map library
mapping
: the mapping that should be appended to this sourcemaplineOffset
: an offset that gets added to the sourceLine index of each mappingcolumnOffset
: an offset that gets added to the sourceColumn index of each mapping
_indexedMappingsToInt32Array(mappings: Array<IndexedMapping<string>>, lineOffset?: number, columnOffset?: number): Int32Array,
addIndexedMappings(mappings: Array<IndexedMapping<string>>, lineOffset?: number, columnOffset?: number): SourceMap,
Appends an array of Mapping objects to this sourcemap This is useful when improving performance if a library provides the non-serialised mappings
Note: This is only faster if they generate the serialised map lazily Note: line numbers start at 1 due to mozilla's source-map library
mappings
: an array of mapping objectslineOffset
: an offset that gets added to the sourceLine index of each mappingcolumnOffset
: an offset that gets added to the sourceColumn index of each mapping
addName(name: string): number,
Appends a name to the sourcemap
name
: the name that should be appended to the names array
addNames(names: Array<string>): Array<number>,
Appends an array of names to the sourcemap's names array
names
: an array of names to add to the sourcemap
addSource(source: string): number,
Appends a source to the sourcemap's sources array
source
: a filepath that should be appended to the sources array
addSources(sources: Array<string>): Array<number>,
Appends an array of sources to the sourcemap's sources array
sources
: an array of filepaths which should sbe appended to the sources array
getSourceIndex(source: string): number,
Get the index in the sources array for a certain source file filepath
source
: the filepath of the source file
getSource(index: number): string,
Get the source file filepath for a certain index of the sources array
index
: the index of the source in the sources array
getSources(): Array<string>,
Get a list of all sources
setSourceContent(sourceName: string, sourceContent: string): void,
Set the sourceContent for a certain file this is optional and is only recommended for files that we cannot read in at the end when we serialise the sourcemap
sourceName
: the path of the sourceFilesourceContent
: the content of the sourceFile
getSourceContent(sourceName: string): string | null,
Get the content of a source file if it is inlined as part of the source-map
sourceName
: filename
getSourcesContent(): Array<string | null>,
Get a list of all sources
getSourcesContentMap(): {
[key: string]: string | null
},
Get a map of the source and it's corresponding source content
getNameIndex(name: string): number,
Get the index in the names array for a certain name
name
: the name you want to find the index of
getName(index: number): string,
Get the name for a certain index of the names array
index
: the index of the name in the names array
getNames(): Array<string>,
Get a list of all names
getMappings(): Array<IndexedMapping<number>>,
Get a list of all mappings
indexedMappingToStringMapping(mapping: ?IndexedMapping<number>): ?IndexedMapping<string>,
Convert a Mapping object that uses indexes for name and source to the actual value of name and source
Note: This is only used internally, should not be used externally and will probably eventually get handled directly in C++ for improved performance
index
: the Mapping that should get converted to a string-based Mapping
extends(buffer: Buffer | SourceMap): SourceMap,
Remaps original positions from this map to the ones in the provided map
This works by finding the closest generated mapping in the provided map to original mappings of this map and remapping those to be the original mapping of the provided map.
buffer
: exported SourceMap as a buffer
getMap(): ParsedMap,
Returns an object with mappings, sources and names This should only be used for tests, debugging and visualising sourcemaps
Note: This is a fairly slow operation
findClosestMapping(line: number, column: number): ?IndexedMapping<string>,
Searches through the sourcemap and returns a mapping that is close to the provided generated line and column
line
: the line in the generated code (starts at 1)column
: the column in the generated code (starts at 0)
offsetLines(line: number, lineOffset: number): ?IndexedMapping<string>,
Offset mapping lines from a certain position
line
: the line in the generated code (starts at 1)lineOffset
: the amount of lines to offset mappings by
offsetColumns(line: number, column: number, columnOffset: number): ?IndexedMapping<string>,
Offset mapping columns from a certain position
line
: the line in the generated code (starts at 1)column
: the column in the generated code (starts at 0)columnOffset
: the amount of columns to offset mappings by
toBuffer(): Buffer,
Returns a buffer that represents this sourcemap, used for caching
toVLQ(): VLQMap,
Returns a serialised map using VLQ Mappings
delete(): void,
A function that has to be called at the end of the SourceMap's lifecycle to ensure all memory and native bindings get de-allocated
stringify(options: SourceMapStringifyOptions): Promise<string | VLQMap>,
Returns a serialised map
options
: options used for formatting the serialised map
}
Referenced by:
BaseAsset, BundleResult, GenerateOutput, MutableAsset, Optimizer, Packager, TransformerResultMappingPosition source-map/src/types.js:2
type MappingPosition = {|
line: number,
column: number,
|}
Referenced by:
IndexedMappingIndexedMapping source-map/src/types.js:7
type IndexedMapping<T> = {
generated: MappingPosition,
original?: MappingPosition,
source?: T,
name?: T,
}
Referenced by:
ParsedMap, SourceMapParsedMap source-map/src/types.js:15
type ParsedMap = {|
sources: Array<string>,
names: Array<string>,
mappings: Array<IndexedMapping<number>>,
sourcesContent: Array<string | null>,
|}
Referenced by:
SourceMapVLQMap source-map/src/types.js:22
type VLQMap = {
+sources: $ReadOnlyArray<string>,
+sourcesContent?: $ReadOnlyArray<string | null>,
+names: $ReadOnlyArray<string>,
+mappings: string,
+version?: number,
+file?: string,
+sourceRoot?: string,
}
Referenced by:
SourceMapSourceMapStringifyOptions source-map/src/types.js:33
type SourceMapStringifyOptions = {
file?: string,
sourceRoot?: string,
inlineSources?: boolean,
fs?: {
readFile(path: string, encoding: string): Promise<string>,
...
},
format?: 'inline' | 'string' | 'object',
}
Referenced by:
SourceMapGenerateEmptyMapOptions source-map/src/types.js:46
type GenerateEmptyMapOptions = {
projectRoot: string,
sourceName: string,
sourceContent: string,
lineOffset?: number,
}